
3D Animation
Students develop and carry out 2 projects during the 3rd year: a 3D animation project and a 3D animation short film presented to the professional end-of-cycle jury. Students learn to manage an entire production, design, writing, storyboarding, directing, animation and sound.
The 4th year 3D animation film is a year of technical and artistic development. The students work in groups and develop the pre-production of a 3D animation short film project. This project is developing in 2 years.
The 5th year 3D animation film is a year dedicated to the management and production of the animation shortmaking project started in the 4th year. This film is projected to the professional jury at the end of the cycle.
LICENCE – 1st, 2nd et 3rd YEAR
OPTION : 3D ANIMATION
• Conventioned University Diploma of State License Art, Digital Creation Course
• RNCP Certified Digital Designer – Level 6 Title registered in the National Register of Professional Certification
MASTER – 4th & 5th YEAR
MASTER DIGITAL DIRECTOR
OPTION : 3D ANIMATION
• Convention State Diploma Master Digital Creation, Transcript Screenwriting and Realization Transmedia
• Certified RNCP Digital Director – Level 7 Title in the National Register of Professional Certification

DETAILED PROGRAMS
CREATION
Concept
Artistic direction
Character design & environment
REALIZATION
Writing, scriptwriting, dramaturgy
Grammar of film language
Storyboarding
Storytelling
Sound design
2D PRODUCTION
Traditional animation drawing technique
2D digital production technique (level 1)
Realization of a 2D digital animation short film
Production Management & Manufacturing Strategies
Realization of a short film animation in real shooting (Stop Motion)
After Effects animation
Compositing
Sound design
3D COURSES
3D Initiation (level 1)
Initiation to 3D animation (level 1)
GAME
Programing
Game Developpment
Game Concept
Game Design
Game Art
GENERAL COURSES
Academic drawing
English
SOFTWARES
After Effects
Photoshop
Illustrator
Premiere
Audition
3ds Max
Dragon Frame
CREATION
Concept
Artistic direction
Character design & environment
REALIZATION
Writing, scriptwriting, dramaturgy
Grammar of film language
Storyboarding
Storytelling
Sound design
2D PRODUCTION
Realization of a 2D short film
2D digital animation technique
2D digital production technique (level 2)
Manufacture of setups
Production Management & Manufacturing Strategies
Post Production
Compositing
Image – sound editing
3D PRODUCTION
Realization of a 3D short film
Real Time 3D Level 1 (Unity 3D) Technique
Production Management & Manufacturing Strategies
Character & scenery modeling (level 1)
Surfacing Characters & Scenery (Level 1)
3D animation (level 1)
Lighting / Rendering
Post Production
Compositing
Image – sound design
GAME
History of the video game
Programing
Game Concept
Game Design
Game Development « Game Maker »
Game Art
GENERAL COURSES
Academic drawing
English
SOFTWARES
After Effects
Photoshop
Illustrator
Premiere
Audition
3ds Max
Unity 3D
TV Paint
Toon Boom
Game Maker
Storyboard Pro
CREATION
Concept
Artistic direction
Character design Concept
Art, decorations and environments
REALIZATION
Writing, scriptwriting, dramaturgy
Storyboarding
Storytelling
Sound design
3D PRODUCTION
Realization of a 3D short film
Production Management & Production Strategies Character & Scenery Modeling (Level 3)
Surfacing Characters & Scenery (Level 3)
FX and 2D & 3D particles (Level 1)
3D animation (Level 3)
Narrative lighting
Rendered Post Production Compositing Montage Image – Sound
GENERAL COURSES
English, TOEIC exam at the end of the cycle
Artistic Culture
Philosophy
Academic Drawing
SOFTWARES
Maya
After Effects
ZBrush
Photoshop
Premiere
Audition
Story Board Pro
CREATION
Concept
Artistic direction
Character design
Concept, Art, Decor and Environments
REALIZATION
Writing, scriptwriting, dramaturgy
Storyboarding
Storytelling
Producing
Sound design
3D PRODUCTION
Character modeling HD
Surfacing
Asset management and manufacturing: Props, decorations
Management and manufacture of CG / Digital special effects
Pipelines and development strategies
Technical development: Python, PyMel
Development of production tools: scripts, interface, plugins
Set up and Rigging
Lighting, Rendering, Compositing, Animation
Animation film project management
Production Management / Supervision
GENERAL COURSES
English – TOEIC exam possible at end of cycle
Professional communication
Philosophy
SOFTWARES
Maya
Nuke
ZBrush
Mari
Houdini
Photoshop
Premiere
Audition
Substances Painter / Designer
Guerrilla Render
Arnold
Golaem
3D PRODUCTION
Pipelines & development strategies
Integration and development of dedicated tools
Animation
Assembly and management of scenes
Narrative lighting
Beauty development
Compositing
Sound design
Animated film project management
Production Management / Supervision
Production / Financing & Strategies and Development
GENERAL COURSES
English
Professional communication
Interpersonal communication
Entrepreneurship
Law / Intellectual Property
SOFTWARES
Maya
Nuke
ZBrush
Mari
Houdini
Photoshop
Premiere
Audition
Substances Painter / Designer
Guerrilla Render
Arnold
CONDITIONS OF ADMISSION
Bac compulsory for all courses
Bac +3 for Master’s courses
STAGES OF ADMISSION
Admission to the school is conditioned by the inscription on Parcoursup (eligibility file and interview with book).
The interview is conducted to assess the motivation and work of the candidate. It consists of the presentation of a book: personal works, drawings, films, collages, music, sounds, scenarios, etc. The student is strongly encouraged to offer other materials, which will allow the examiner to get a better idea of his personality.
