SUMMER CAMPS

Are you interested in animation, video games, illustration / digital graphics and do you want to discover the secrets of creation?

Take advantage of the summer and the holidays to carry out your creative project! We offer you this summer camp to have fun while discovering new techniques.

Your talent has a future!

 

OUR SUMMER CAMPS

Summer Camp Animation: Create your character, sculpt it and animate it before exposing it!

Passionate about animation? curious to discover how to create a character? Come and spend 5 days in our creative world and make your own cartoon character!

Through 3 main steps, we will explain how to create your character by starting with the sketch and then giving it volume through modeling and ending by animating it by making it walk, run or jump. No need for a magic wand, your fingers, your imagination and your talent will allow you to get there!
This internship will end with the exhibition of your work thanks to a presentation video that you will have made and that you can take away at the end of the internship.

Day 1 – Presentation 2D/3D Animation

8:30 am – 9:00 am Welcome around breakfast and collection of the package
9:00 am – 12:00 am Discovery of 2D and 3D Animation.
Presentation of trades. Screening and case study: student films
Breakfast
1:30 pm – 4:30 pm Making a Film: idea / concept / Synopsis. Working session / Brainstorm: “my idea for a movie”
4:30 pm – 6:00 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 2 – Chara Design

08:30 am – 09:00 am Breakfast
09:00 am- 12:00 am Character design workshop. Develop a character (s) for an animated film
Breakfast
1:30 pm – 4:30 pm Character design workshop. Create a Character Design board
4:30 pm – 6:00 pm Visit of the Plaine Images

Day 3 – Storyboard

08:30 am – 09:00 am Breakfast
9:00 am – 12:00 am Storyboard workshop. Directing your animation project
Breakfast
1:30 pm – 4:30 pm Storyboard workshop. Directing your animation project
4:30 pm – 6:00 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 4 – Project Finalization

8:30 am – 9:00 am Breakfast
9:00 am – 12:00 am Storyboard workshop. Directing your animation project
Breakfast
1:30 pm – 4:30 pm Storyboard / visual film. Create a note of artistic intention, illustrate the animation project from a key image of the staging.
4:30 pm – 6:00 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 5 – Portfolio Review

8:30 a.m. – 9:00 a.m. Breakfast
9:00 am -12:00 am Book proofreading workshop. (+ Preparation / Finalization of the work)
Breakfast
1:30 pm to 4:30 pm Presentation of the Portfolios
4:30 pm – 6:00 pm Closing snack

Summer Camp Video Games: Create your video game!

Do you love to play? You are impressed by video games and you are full of imagination? Come and spend 5 days in our game factory and develop yours!

Through 4 main stages, we will assist you in the development of your video game level by making you discover the secrets of game design through the gameplay mechanics and by creating a level design in volume through a model by finishing by the realization of your prototype and the test by users as well as a presentation to the public.
Keyboards and mice are waiting for you impatiently!
You will leave with your game to test it to your friends!

Day 1 : Introduction & initiation

8:30 am – 9:00 am Welcome around breakfast and collection of the package
9:00 am – 12:00 am Introduction to the world of video games, projection of video game projects produced by our students. Conference: video game professions, studies at PÔLE 3D
Lunch & convivial moment around board games
1:30 pm – 4:30 pm Workshop: Game engine initiation. Introduction to code and use of the Gamemaker Studio 2 game engine. Learn how to create a 2D game prototype
4:30 pm – 6:00 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 2 : Game Design

8:30 am – 9:00 am Breakfast
9:00 am – 12:00 am Workshop: Introduction to Game Design. Definition of game design and implementation through the writing of game concepts. Writing of the game concept of the 2D project
Lunch & convivial moment around board games
1:30 pm – 4:30 pm Workshop: Game engine initiation. Advanced concepts on the use of the game engine
4:30 pm – 6:00 pm Visit of the Plaine Images

Day 3 : Game Art

08:30 am – 09:00 am Breakfast
9:00 am – 12:00 am Workshop: Introduction to Game Art. Initiation to artistic direction and digital drawing. Overview of graphic design software
Lunch & convivial moment around board games
1:30 pm – 4:30 pm Workshop: Introduction to Game Art. Realization and integration of graphics for the 2D project
4:30 pm – 6:00 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 4 : Project finalisation

8:30 am – 9:00 am Breakfast
9:00 am – 12:00 am Workshop: Workshop: Finalization of the project. Monitoring and assistance in the completion of projects by stakeholders
Lunch & convivial moment around board games
1:30 pm – 4:30 pm Workshop: Review of projects. Presentation of projects by bootcampers
4:30 pm – 6:00 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 5 : Portfolio review

8:30 am – 9:00 am Breakfast
9:00 am -12:00 am Book proofreading workshop (+ Preparation / Finalization of the work)
Lunch & convivial moment around board games
1:30 pm to 4:30 pm Presentation of the Portfolios
4:30 pm – 6:00 pm Closing snack

Day 1: Presentation of the personal project

8:30 am – 9:00 am Welcome around breakfast and collection of the package
9:00 am – 12:00 am Introduction to the world of illustration, presentation of the sector and screening of student work
Lunch break
1:30 pm – 4:30 pm Scenario creation and visual cutting workshop
4:30 pm – 5:30 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 2: Graphic design of the project

08:30 am – 09:00 am Breakfast
09:00 am – 12:00 am Traditional drawing workshop: visual cutting
Lunch break
1:30 pm – 4:30 pm Traditional drawing workshop: visual cutting and coloring
4:30 pm – 6:00 pm Visit of the Vanaerde printing house in Roubaix: discovery of the graphic chain and the world of print

Day 3: Colorization and refining of the drawing

8:30 am – 9:00 am Breakfast
9:00 am – 12:00 am Painting colorization technique
Lunch break
1:30 pm – 4:30 pm Painting colorization technique
4.30 pm – 5.30 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 4: Finalization and digital test

08:30 am – 09:00 am Breakfast
09:00 am – 12:00 am Digital comic book workshop: software creation test
Lunch break
1:30 pm – 4:30 pm Finalization of the graphic project
4.30 pm – 5.30 pm Portfolio reading: identification of assets, key elements, organization, presentation

Day 5: Final book

08:30 am – 09:00 am Breakfast
09:00 am – 12:00 am Preparation of portfolios
Lunch break
1:30 pm – 4:30 pm Presentation of the portfolios
4.30 pm – 5.30 pm Closing snack

PRACTICAL INFORMATIONS

Date

From Wednesday 6 to Tuesday 12 July 2022 (excluding week end)

Schedule

from 9AM to 5:30PM (excluding evenings)

Number of places

30 places available per camp

Price

550 €

This price includes: Stay (welcome, workshops, visits …), 5-day breakfasts, 5-day lunches, provision of materials for the realization of projects

Participants

Open to everyone

Location

Plaine Images Campus

I REGISTER

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    You have chosen Animation Summer Camp
    You have chosen Illustration Summer Camp
    You have chosen Video Games Summer Camp

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